Trending February 2024 # How To Enable Flash Player In Google Chrome # Suggested March 2024 # Top 3 Popular

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Adobe’s Flash Player has been on the way out for a while now. The once-prominent video player has been largely rendered obsolete due to its limited capabilities at handling more complex animations, not to mention security issues. It will no longer work with Google Chrome starting in 2023 and is disabled by default. Until 2023, however, you can still re-enable Flash Player in Chrome.

Here’s how.

Note: You should only enable Flash Player on websites that you trust and websites that are otherwise secure. You can read our guide on how to determine if a website is legit and safe to use.

With that out of the way, here’s how to enable Flash Player on Chrome.

First, go to the website where you want to enable Flash Player. If the website is secure, it should have a padlock icon in the address bar. If a site doesn’t have this, then it’s not secure, and you definitely shouldn’t be enabling Flash on it.

Go through this same process for every site where you want to run Flash Player.

Want to do more with Chrome? Here’s our list of the best Chrome Flags to improve your browsing. Or see our list of the best Chrome extensions.

Robert Zak

Content Manager at Make Tech Easier. Enjoys Android, Windows, and tinkering with retro console emulation to breaking point.

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How To Enable Google Assis­tant Ambi­ent Mode

If you are using Google Assistant on your Android phone, you can enable the Ambient mode feature to add interactive features to the lock screen. This is a smart screen of sorts that gets activated when your phone is charging and replaces the lock screen. You can view notifications, weather updates, play music, view pictures and perform a host of other functions without having to open the lock screen. This article shows how to enable the Google Assistant Ambient Mode.

Activating Ambient Mode

First of all, if you haven’t already, you will need to download and install the Google Assistant app on your phone.

Once Google Assistant is installed, start the app and go to the main page.

Here you will notice the explorer option (the compass icon) near the bottom corner of the page. Tap on the icon.

This will take you to the Explore section of the app – the part where you can configure settings like alarms, the weather forecast, etc.

For now, ignore all the other functions on the Explore page and tap on your profile picture in the top corner.

A new list of options will drop down. Scroll down the list and select the Settings option.

A new page will appear revealing your Google Account profile page. This page controls every aspect of your online identity as identified by your Google account profile.

Scroll left from the page to the Assistant section. Once again, scroll down past the list of options presented to you. Near the bottom, you will find a section entitled “Assistant Devices.” There is a phone option under that section which you need to select.

On the new page that opens, scroll down the options available until you see the one titled “Ambient Mode.” Toggle on this option by tapping on the gray button next to it so that it turns blue.

Google Assistant Ambient Mode is now active on your phone.

With Ambient Mode turned on, you will be able to use your Google Assistant features, such as selecting music or gallery pictures to play or getting notifications and updates, while your phone is in charging mode.

To turn off Ambient mode, repeat the steps described above and turn off Ambient mode under Assistant devices by toggling the button next to it from blue to gray.


The Google Assistant Ambient Mode turns your phone’s lock screen into a smart display while charging. The Google Assistant voice feature is also active on the lock screen and can be used to make your phone carry out various functions via the use of voice commands.

Other than the Ambient mode, you can also make use of Google Assistant to set your alarm and do a ton of other things. Don’t forget to check them out.

Neeraj Chand

Content writer with a keen interest in global technology and pop culture trends.

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Adobe Flash Player 10.1 Beta And Air 2 Released

Adobe have pushed their Flash Player 10.1 Beta out of the door, together with Adobe AIR 2, with the Windows version of the new Flash runtime supporting H.264 hardware acceleration.  The Mac and Linux 10.1 prereleases are yet to support that, and so far there’s no sign of a smartphone release as Adobe promised back in October; Adobe have confirmed, though, that the webOS beta for the Palm Pre and Pixi will appear sometime this year.

Probably the most significant aspect of the new Flash Player 10.1 Beta is that netbooks using NVIDIA’s Ion GPU will now be able to use that video hardware to decode H.264 content.  Previously such machines did well in terms of local HD content playback but less impressively for streaming content; now full-screen YouTube HD videos should be far more watchable.

There’s also multitouch support for compatible applications (and assuming you have multitouch-capable hardware, of course).  Both Flash Player 10.1 Beta and Adobe AIR 2 can be downloaded from Abobe Labs.

Press Release:

Adobe AIR 2 and Flash Player 10.1 Beta Software Now Available

New Flash Platform Runtimes Set Stage for Contextual Applications Across Devices

November 17, 2009 12:01 AM Eastern Time–Adobe Systems Incorporated (Nasdaq:ADBE) today announced that beta versions of Adobe® AIR® 2 and Adobe Flash® Player 10.1 software are now available from Adobe Labs for Windows, Mac and Linux operating systems. Flash Player 10.1 is also available for x86-based netbooks, and expected to be available across a broad spectrum of smartphones and other Internet-connected devices in 2010. Adobe AIR 2 and Flash Player 10.1 are easily updateable across all supported platforms to help ensure rapid adoption of new innovations that move the Web forward.

“With the beta availability of Adobe AIR 2 and Flash Player 10.1 today, we are taking an important step toward realizing the Open Screen Project vision to enable rich Internet experiences across any device, anywhere”

Adobe AIR 2 builds on the success of AIR 1.0, which has been installed on more than 200 million desktop computers and adopted across industries by leading companies, such as Atlantic Records, DIRECTV, FedEx, The New York Times Company and chúng tôi With AIR 2, developers can create more reliable and feature-rich applications in the desktop context, and they can easily add AIR 2 functionality to update current AIR 1.0 applications. New AIR 2 features include enhanced support for mass storage devices and native application processes, as well as peer-to-peer and UDP networking.

Adobe AIR and Flash Player Deliver Web Applications in Multiple Contexts

Using the Adobe Flash Platform, millions of designers and developers create rich Web content, videos and applications that deploy in the browser using Adobe Flash Player, and beyond the constraints of the browser with Adobe AIR. Flash Player 10.1 and Adobe AIR 2 enable developers and designers to use the same code, assets, frameworks, tools and services to create the most expressive applications, content and video for the browser and the desktop today, as well as mobile platforms in the future.

Multi-touch and “Gestures” Support on Touch Screens

Adobe AIR 2 and Flash Player 10.1 also bring innovations and optimizations from mobile devices to the desktop. For example, designers and developers can now create entirely new types of applications that use multi-touch points and gestures on touch screen devices. Instead of using a mouse, users touch the screen to interact with content and applications.


David Wadhwani, general manager and vice president, Adobe Platform Business Unit

“With the beta availability of Adobe AIR 2 and Flash Player 10.1 today, we are taking an important step toward realizing the Open Screen Project vision to enable rich Internet experiences across any device, anywhere,” said David Wadhwani, general manager and vice president, Platform Business Unit at Adobe. “Content creators will provide multi-screen experiences with uncompromised Web browsing and standalone applications across desktops and netbooks, and in the near future across a wide range of mobile devices.”


“With the HP TouchSmart PC, we’re enhancing how people interact with their favorite sites and applications,” said Satjiv S. Chahil, senior vice president, Worldwide Marketing, Personal Systems Group, HP. “Now that developers can optimize Flash Player and Adobe AIR content for touch screens with multi-touch, the HP TouchSmart will be an even more compelling platform for developers to build truly distinctive touch-interactive experiences. HP and its partners have created a number of touch-centric programs such as the Time 100 and U.S. News and World Report Best Colleges using Adobe AIR. HP will continue to innovate with touch-focused solutions based on Adobe products.”


“As a user experience design and development agency, we’re focused on providing the most effective experiences on all devices users interact with,” said RJ Owen, senior software architect at EffectiveUI. “The ability to incorporate new features like microphone access or accelerometer input allows Flash Player 10.1 and Adobe AIR 2 to deliver truly immersive content and apps on the desktop, in the browser and on mobile devices.”

Adobe AIR 2 and Flash Player 10.1 Availability

Adobe AIR 2 beta is offered for Windows 7, Windows Vista®, Windows® XP, Windows Server® 2003, Mac OS X and Linux® operating systems.

Flash Player 10.1 is expected to be available across a broad spectrum of smartphones and other Internet-connected devices in 2010.

How To Fix Http Error 431 In Google Chrome? – Webnots

Browsers like Google Chrome will send HTTP requests to server whenever you open a webpage. In the backend, there are useful information sent in the request header as well as received in the response header. However, you will not see all these header information and Chrome will only show the response of the body from the server. During this communication there could be lot of glitches and HTTP error 431 is one such a problem. If you are frequently seeing 431 code in Chrome, here is how to fix the issue.

HTTP Status Code 431  

Status code 431 indicates “Request Header Fields Too Large” and the server denied processing the request due this reason. Since all 4xx status codes are due to wrong request from the browser, troubleshooting of 431 error needs to start from analyzing the HTTP request headers sent from Chrome. In addition, there are other possible reasons for 431 error. Try the following fixes and check whether it could help to resolve the issue in Chrome.

Note: Some of these fixes are highly technical and meant for website owners who try to fix 431 HTTP error on their own site.  

1. Check HTTP Request Headers Size

Though there are no size limit for the individual and total HTTP header sizes, web servers may reject larger requests due to safety reasons. You can easily check the header size in Chrome Developer Tools to understand whether the size is the root cause.

Generally, each header request should be of few KBs to few hundred KBs in size. If you see very large size request then that could be the reason for 431 error. If you are the website owner, test the site by removing the request from your site or use testing extensions like ModHeader to confirm the problem. If you are not the site owner, then you can inform the site owner through social media accounts and ask for the fix.

2. Delete Browser Cache and Cookies

Find Cookie Used on Webpage Document Level

Sometimes, this cookie length can be extremely long and dynamic like when you login to membership websites. The best option is to delete all the cookies in Chrome and check if that helps to fix 431 error. Remember to log out of all other sites before deleting cookies. Otherwise, you will be forcibly logged out as deleting the cookie will lead to session expiry.

Delete Cookies in Chrome

3. Delete Referrer Query Parameters in URL 4. Disable All Extensions

Generally, extensions will not cause 431 error in Chrome. However, there could be mistakes while using certain extensions like HTTP header modification extensions. If you have mistaken applied the modifications for the all the sites you visit, then there are chances you get unexpected errors like 431. Check your extensions and add filters to apply the HTTP modifications for only required URLs. Otherwise, simply go to “chrome://extensions/” page and disable all extensions. Now check the pages are loading without any error.

Disable All Chrome Extensions

If installed extensions are causing the problem, you may need to enable one by one to narrow down the item that causes the error. Once you find the problematic extension, uninstall it and find another alternative.  

Final Words

Cookies and lengthy referral URLs are the most common reasons causing 431 HTTP error in Chrome. However, if you are a website owner or developer testing HTTP headers, then there are lot of possibilities the tool or extension you are using is causing the issue. In such a case, disable all extensions and check the HTTP header size to troubleshoot the problem.

Adobe Flash Player 10.1 Now Available For Mobile Platform Partners

Adobe Flash Player 10.1 Now Available for Mobile Platform Partners

One of the bigger features of the upcoming Android release, 2.2 (better known as Froyo), is the fact that there’s integrated Flash Player. While many think that Flash isn’t optimized for proper mobile use, Adobe begs to differ, as they point out in the first paragraph of their press release that 10.0 for mobile devices has been redesigned from the ground up, with performance in mind, which also includes mobile-specific features. It’s already available on desktop clients, like Linux, PC, and Mac, but we’re all waiting for the official release on mobile devices. Now that we have the official announcement from Adobe, 35 companies ready to jump on board, we don’t expect it will be much longer to wait.

Of course, the argument is this: while Flash lets you display the “full web,” does it do with by sacrificing the speed and performance of your mobile device? While we’ve seen Flash on other devices, like from HTC and Nokia, these have all been variations of Flash Lite. This time around, we’re getting the full experience, optimized for the mobile platform. Therefore, there’s still just as many questions lingering about its ability to provide the full web, but at the same time keep our devices working in a proper fashion.

Michael Gartenberg, a constant columnist here at SlashGear, even mentioned his usage of Adobe’s Flash Player 10.1 on his Nexus One, which he updated to Froyo, and subsequently began using the pre-releases of the Flash Player as they were released. As he said, in his column “Flash Goes Mobile — First Take”:

“Overall, my experience with Flash on Android was pretty good. Sites that did use Flash loaded relatively quickly and effortlessly. It was fun to surf to a site and not get an error message because Flash was being used,” said Michael Gartenberg in his blog posting. “”Performance worked well and sites loaded quickly and fairly complex animations and user experiences worked quickly and looked good. Adobe has done a good job making the case that Flash is viable for mobile.” – Michael Gartenberg, Partner, Altimeter Group.

As Adobe stresses, Flash Player 10.1 has been redesigned and optimized for mobile. It supports accelerometers, and features something called “Smart Zooming.” With this latter feature, you’ll be able to scale the Flash content to full screen, if that’s how you’d prefer to view it. Above all, 101. should make efficient use of the CPU on your mobile device, as well as optimize the battery life. Basically, your phone shouldn’t slow down, nor should your battery die 15 minutes after you start browsing the Internet on your device.

Probably one of the better features, though, is “Smart Rendering.” Designed to make sure that the Flash content on any particular site doesn’t start running until it’s actually on the screen means a lot less stress on the CPU, as well as the battery consumption. Other features, like “Sleep Mode,” means that when you’re screen goes dark, Flash Player will automatically slow down.

As for Android-based devices expected to get Android 2.2 support, and therefore official candidacy to Flash Player 10.1, where what you’re looking at: DROID by Motorola, Dell Streak, Google Nexus One,

Motorola MILESTONE, HTC Evo, HTC Incredible, HTC Desire, Samsung Galaxy S and others. Sure, all of these handsets were pretty much shoe-ins for the update, but that doesn’t answer the really important question: when’s the update coming? That won’t get answered here, so if that’s what you’re looking for, you’ll be disappointed.

There are 35 companies, distributed throughout the mobile universe in one way or another, tagging along with Adobe in their effort to give owners the full Internet, in every shape and form. Companies like Turner Broadcasting, Time Warner, Sony Pictures, HBO, Viacom, USA Network, Dell, Samsung, HTC, Google, and RIM. All of these companies are going to release their own information about their usage of Flash Player 10.1, and there’s plenty of companies in the list that we’re, frankly, looking forward to seeing the result of the platform, together with their ideas.

So, when’s it officially coming? Well, we thought we might get a cheat-sheet as to when Google might officially release Froyo, but that’s not the case. As the press release puts it, we have to wait for the official release of Froyo before we’ll be able to download the Flash Player 10.1 over the air. If you’ve got an Android 2.2-based device, and once it officially launches, you’ll be able to find 10.1 sitting in the Android Market, waiting right there for you. In the mean time though, we’d love to hear from all the Nexus One owners out there running a release of Android 2.2, and Flash Player 10.1. How is it working for you?

Press Release:

HBO, Viacom, Turner, Warner Brothers, Sony Pictures, CBS Interactive, USA Network and

Others Ready Flash Content for Mobile

SAN FRANCISCO, CA. — June 22, 2010 — Adobe Systems Incorporated (Nasdaq: ADBE) today announced

the release of Adobe® Flash® Player 10.1 to mobile platform partners. Redesigned from the ground up with new

performance and mobile specific features, Flash Player 10.1 is the first release that brings the full web across

desktops and devices. Mobile users will now be able to experience millions of sites with rich applications and

content inside the browser including games, animations, rich Internet applications (RIAs), data presentations and

visualizations, ecommerce, music, video, audio and more.

Already the top free app on Android™ Market today, Flash Player 10.1 will be available as a final production

release for smartphones and tablets once users are able to upgrade to Android 2.2 “Froyo.” Devices supporting

“Froyo” and Flash Player 10.1 are expected to include the DROID by Motorola, Dell Streak, Google Nexus One,

Motorola MILESTONE, HTC Evo, HTC Incredible, HTC Desire, Samsung Galaxy S and others. Flash Player 10.1

was also released to mobile platform partners to be supported on devices based on Android, BlackBerry, webOS,

Windows Phone 7 Series, LiMo, MeeGo and Symbian OS, and is expected to be made available via over-the-air

“We are thrilled that more than three million Flash designers and developers are now able to unleash their

creativity on the world of smartphones, tablets, netbooks, televisions and other consumer electronics,” said David Wadhwani, general manager and vice president, Platform Business at Adobe. “The combined power of the

leading rich media technology platform with millions of passionate creatives is sure to impact the world in ways we haven’t even imagined yet.”

Broad Partner Support

Device and technology partners including ARM, Motorola, Dell, RIM, Samsung, Google, HTC, NVIDIA,

Qualcomm, Intel, Microsoft, Texas Instruments, Brightcove and others announced more specifics around their

support for Flash Player 10.1 today. Major content publishers including Viacom, HBO, Msnbc Digital Network,

Turner, USA Network, Photobucket, Kongregate, Nickelodeon, Sony Pictures, Warner Brothers, CBS Interactive,

South Park Studios, Armor Games, chúng tôi Mochi Media, Blitz, Odopod, JustinTV, AgencyNet, Roundarch,

RAIN and many others have also started to optimize Flash content to deliver the best possible experience within the context of smaller screens, which includes larger buttons for interactions, layout adjustments for mobile

screens and more.

For details visit [insert Quote Page URL] or chúng tôi Adobe’s showcase site for optimized Flash content. For

New High Performance Features

Completely redesigned and optimized for mobile, Flash Player 10.1 delivers new interaction methods with support

for mobile-specific input models. Support for accelerometer allows users to view Flash content in landscape and

portrait mode. With Smart Zooming, users can scale content to full screen mode delivering immersive application like experiences from a web page. Performance optimization work with virtually all major mobile silicon and

platform vendors makes efficient use of CPU and battery performance.

The new Smart Rendering feature ensures that Flash content is running only when it becomes visible on the

screen further reducing CPU and battery consumption. With Sleep Mode, Flash Player automatically slows down

when the device transitions into screen saver mode. Advanced Out-of-Memory Management allows the player to

effectively handle non-optimized content that consumes excessive resources, while automatic memory reduction

decreases content usage of RAM by up to 50 percent. Flash Player pauses automatically when events occur such as incoming phone calls or switching from the browser to other device functions. Once users switch back to the browser, Flash Player resumes where it paused.

Industry Analyst Feedback

“Although it is labeled a dot release, Flash Player 10.1 is a significant update that includes a number of new

performance and mobile specific features,” said Al Hilwa, program director of the Application Development

Program at IDC. “This allows consumers to see a much bigger part of the web and allows developers to bring

their Flash platform skills to a much bigger swath of devices.”

“For the past few weeks I have had the opportunity to test an Android Froyo device loaded with a beta of Flash

Player 10.1,” said Ben Bajarin, principal analyst at Creative Strategies. “The overall experience and performance

of Flash has been impressive. Mobile users now have access to full web pages with rich Flash content on millions

of sites. With the new mobile specific features, developers also have an important opportunity to help shape the

way Web content, games, touch capabilities and more are presented across platforms and devices as Froyo and

other platforms deliver full Flash support.”

Additional Resources

To watch demo videos of Flash Player 10.1 running across devices, including smartphones and tablets, visit


Flash Player 10.1 is expected to be available as a final production release for devices once users are able to

upgrade to Android 2.2 “Froyo.” Once upgraded, smartphones, tablets and other devices can be updated with

updates and on-device app catalogs such as Android Market, Adobe Labs and other venues. The upgrade

mechanism will vary by device and device manufacturer. The desktop version of Flash Player 10.1 for Windows,

How To Fix Error: Err_Unsafe_Port In Google Chrome On Windows 10.

If you are currently using Google Chrome on Windows 10 and are seeing the following error message when accessing websites: “The webpage is not available, The webpage at (Address) might be temporarily down or it may have moved permanently to a new address. Error code: ERR_UNSAFE_PORT”. This article will show you several troubleshooting steps to remove the error.

How to Make File Explorer Use the Same Column Layout For All Folders on Windows 10.

Google Chrome has long been the world’s most used Internet browser across all modern devices since dethroning Internet Explorer and now holds a massive 75% of market share. However, even though Chrome is the most popular browser available, it isn’t immune to bugs, errors, or a swath of other issues. Just like Edge, Firefox, Brave, and other browsers Chrome has quite an assortment of error messages up its sleeve. One of the most frustrating, yet unusual being: ERR_UNSAFE_PORT.

Thankfully if you are seeing ERR_UNSAFE_PORT errors in Chrome, there are a few things you can do to prevent them from returning. So follow along as this article guides you through the current known solutions.

Related: How to Stop Google Chrome Using Keyboard Media Keys. (Stop Chrome Taking Control of Media Keys)

How Do You Fix Google Chrome Error: The webpage is not available, The webpage at (Address) might be temporarily down or it may have moved permanently to a new address. Error code: ERR_UNSAFE_PORT”? --explicitly-allowed-ports=xxxx

It should look similar to the example below, though the first part of the address may differ depending on where your shortcut is located.

"C:Program Files (x86)GoogleChromeApplication" --explicitly-allowed-ports=6666

Alternatively, if the above line doesn’t work you can try the following.

--explicitly-allowed-ports=6666 --flag-switches-begin --disable-features=NetworkService --flag-switches-end What Do You Do if the Above Method Hasn’t Removed: ERR_UNSAFE_PORT From Chrome?

Unfortunately if the above doesn’t help remove “The webpage is not available, The webpage at (Address) might be temporarily down or it may have moved permanently to a new address. Error code: ERR_UNSAFE_PORT” you will need to Reset Google Chrome to Factory Settings or uninstall and reinstall Chrome. If you choose to do this make sure you use a registry cleaner like Ccleaner before you do the reinstall. This will provide you with a completely clean slate to install a fresh copy of Chrome on, free from any lingering registry files.

Note: You should also make sure you are installing the latest version of Google Chrome on your system. This will greatly reduce the chance of bugs and errors.

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